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Newgrounds Stats

Sign-Up Date:
4/11/05

Level: 29
Aura: Light

Rank: Captain
Blams: 9,187
Saves: 5,813
Rank #: 291

Exp. Points: 9,330 / 9,340
Exp. Rank #: 1,048
Voting Pow.: 7.10 votes

BBS Posts: 8,385 (6.35 per day)
Flash Reviews: 130
Music Reviews: 0
Trophies: 2
Stickers: 0

All Flash Reviews

130 Reviews | 30 w/ Responses

Page: [ 135 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]


Score: 7
Helicopter Xtreme Demo V2

"Needs improvement"

date: May 12, 2005

The main problem I had with this game was the difficulty. Already from level one, you had to squeeze the helicopter through very tight spaces. Plus, you died very eaisly, and it got very frustrating in longer levels. I hope that you can add some kind of health bar to make it better. There were bugs in the game too like skipping to the next level even when you die.

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Score: 6
Pusher

"Well, it needs some work"

submission: Pusher
date: May 10, 2005

I felt it was kinda tricky to push the blocks, because you have to be exactly lined up with it for it to move. The graphics were ok, but they could use some work. You should also make your character move faster, it gets boring fast when characters move too slow. But it is a good idea, so keep working on the game.

Author's Response:

To line up with the blocks you just have to release the arrow key and he will move into perfect position. It's more of tapping arrow keys at the right moment rather than holding them down.

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Score: 6
Dragonfire: The Lost Soul

"It's a good idea..."

date: May 6, 2005

Just not done very well. I like the 3D, that was good, and your system of leveling up was also fine, but I had the most problems with the battle system. I could never tell when an enemy was about to hit me, and whenever I got too close they vanished. When I started attacking them, I hit them from a far distance and I wasn't really sure when to attack or how close to be.

Author's Response:

thanks for your compliments and as I have said to loads of other people I am sorting it out! :)

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Score: 7
Team Unique - part 1

"Woah! Great claymation."

date: May 5, 2005

This was really good claymation. I thought it was very smooth. However, like you pointed out, it has no sound...which is what it needs to be good! If you don't want to do any voice acting, atleast add sound effects or music so it has some sound in it.

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Score: 7
Blasteroids

"Well, it needs a tune-up"

submission: Blasteroids
date: May 4, 2005

The game has potential and all the good extras, but it doesn't seem polished that well. The main concern is the controls. Sometimes the keys didn't work, and other times you really couldn't stop your ship from moving. The game looks really good, but the controls keep it from living up to what it could be.

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Score: 9
the skullkid

"It's violent? Then it has to be good!"

submission: the skullkid
date: May 4, 2005

Well, not always but this was still really fun. The second floor is the real part of the game and the rest...well, it felt more like an interactive movie. All you have to do is hold left and press space for a few seconds. If more of the floors had more interaction like the second one, this would be a really great game.

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Score: 7
Man

"Looks like something good"

submission: Man
date: May 4, 2005

This looks good, the walking looked ok too. What kind of movie is this going to be? A music video? It kinda seems that way but you could always change it. If you're going to keep the black and white color sceme, you might want to outline the man with a different color so he doesn't look like he gets combined with the background.

Author's Response:

Thanks for the advice
Maybe I should do that

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Score: 8
FlashChat v2

"This works??????"

submission: FlashChat v2
date: May 3, 2005

I was really surprised this worked so well, but it's great that it did! I can see that most of the people who use this are also plesantly surprised. But it has some serious problems for me. If this is going to be a chat program, you have to make more chat rooms because all I can see is a flood of messages zooming by. This looks awsome, keep improving it!

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Score: 7
The Ultimate Backmask

"Woah freaky!"

date: May 3, 2005

Most people already know most of those things, but some of them I didn't know. You forgot one thing when making this though...A back button, the only way to get back to the song list was closing and reopening the window. Oh well.

Author's Response:

you were supposed to click the artists picture to get back. it said on the menu.

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Score: 6
Mario Invaders

"Meh, it's really only a start"

submission: Mario Invaders
date: May 2, 2005

You could have put a lot more work into this. You should add sound effects whenever you hit an enemy and add a dying screen. A lot more waves would good, maybe powerups and such. You should add bosses like bowser and different backgrounds for waves.

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Page: [ 135 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]