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Recent Movie Reviews

64 Movie Reviews

Good work, great potential

I thought there were some very good parts to this episode, including the opening
"hotdog" scene, the epic punch scenes, the shooting of the two girls who finish each other's sentences, and the unveiling of swirly glasses' final form.

The animation and art was also great, as was the sound quality and voice acting. Perhaps you could play with camera angles a bit more when characters talk (since this is something anime series sometimes do as well), but that's more of a stylistic choice.

In terms of humor, while I thought the breaking of the fourth wall after one of the characters died was an interesting choice, I'm not sure if it worked in the cartoon. For me, it slowed down the rapid-fire pacing, and was not as funny as the rest of the jokes in the piece.

For future episodes, you also may want to consider adding background music during the episode, and perhaps more specific anime references. I think music could really add to your scenes and flow, and would give you another facet of anime to parody.

And while you did throw in a few specific anime references that I caught on to -- such as the punch scenes and the opening hotdog scene -- it seemed most of the cartoon dealt with more general aspects of anime, such as the fact girls have large breasts, the nerdy character suddenly becoming powerful, the reusing of animation and poses, etc.

Even though that's all well and good, I thought the more specific references were your funniest jokes, rather than the general references, which are less original and a bit more stale. Plus, Considering the audience, you could probably add more specific jokes while still allowing your cartoon to be accessible and original.

In the end, however, very good work, and I look forward to future episodes.

Recent Game Reviews

59 Game Reviews

God yes.

God fucking yes. That was the greatest thing ever. The graphics and dance choreography were masterfully done. The song selection was perfect (love all of the songs) and overall this flash is the most ground breaking submission I've ever seen.

The graphics are awesome, as you can quickly tell through the awesome preloader and menu screens. The backgrounds used in the flash also have a great well drawn, cartoony style to them. The fact that there were backgrounds for each song was also a nice touch ;)

The one thing I would say is that some of the backgrounds are a bit distracting to the main attraction of the flash (the amazing dancing). It probably was distracting because the window for the dancing wasn't centered on the screen, so your eyes are likely to look up a bit. Also the low quality movie can sometimes stick out against the very clean backgrounds. I suppose you can't do too much about that though :/

Otherwise it's very well done, and I liked some of the subliminal messages on the newgrounds backgrounds. So when should I give you that oral sex sir?

The style of the flash and dancing is of course the best thing I've ever watched. The only way to describe it is that it brought an orgasm to my eyes and erection to my pants :o The dance moves were over the top and easily recognizable, which made it really fun to play around with. It's tough getting the moves to match with the songs exactly, but most of the time it strangely works out.

With some of the dance moves the camera moves a little, either up or down, which can make moving from one move to another a bit choppy. I'm not sure if this was done on purpose to fit the dancing or not, but it's not much of a huge deal. When you press "Q" the door opens a little :p

This flash is awesome, but really it mostly comes down to mashing buttons and giggling at dave as he prances around in the room. It would be really cool if you could expand this little game, and possibly have him dance to a set beat, DDR style. For now though, this is still fun in it's own sexy and silly way.

Awesome job guys!

BlueHippo responds:

Thanks for the awesome review and ideas.

-dave

Huzzah!

Awesome man, these games get better each time, even if the formula is somewhat hard to improve on because of the simple nature.

The graphics are slightly improved, with shading and nicer looking drawings, although the students and teachers are still round circles that float around, so it's not necessarily the greatest graphical achievement, but that doesn't mean it detracts from the overall gameplay. Although they aren't amazing drawings, it's still cleaned up nicely and everything is pretty tight.

I love your style, seriously. The little touches you add and sound effects blend really well with the rest of the game, and overall it's a great finish. Some things I can think of could be the way the act # bounces around, or just the way you time some of the sound with the events taking place.

Speaking of sound, the music in the certain situations works great, like when you're boycootting (boycoot?) the test and the other person walks in the room. Or the silly little sound effects from the teachers and students when they attempt to communicate.

The gameplay is unchanged from the last games. You walk over to the nerds test while the visually impaired teacher attempts to look at you. However the levels when you're not in the classroom were a great way to mix things up. Sneaking past security guards is always fun. It's the classroom meet metal gear. Woot.

I would have hoped there would have been more times you mixed it up, because no matter how many times I love copying off the yellow cirlce's paper in the same classroom each time, it starts to get somewhat repetitive. That's why I like you kept this game short but sweet.

You could have had your character copy off of people in other places than the classroom, or maybe changed the classroom your character took the test in, adding little twists for each different area, such as two teachers (student teacher perhaps?) or whatever.

If you could have made the plot a little more involved it could have been nice too. You could seperate gaps between levels with bits of dialouge, rather than jumping to the next level most of the time.

Overall, pretty much what I expected in terms of gameplay, but still really fun to play either way. I managed to kill a good amount of time on this. The "get help" feature is pretty cool too, so people don't have to go around begging for hints, although I feel that instead of doing the level for the player, just give a few tips rather than show the whole level.

Oh yeah, and for anyone who needs them, level codes.

Act 2: geekfoundation
Act 3: donalex
Act 4: windowchecker
Act 5: classroomrunner
Act 6: psychedman
Act 7: fisherlike
Act 8: boycoot
Act 9: cellularman
Act 10: theexcuse
Act 11: crash

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